Tile Engine Redesign - N

Tuesday, 14 August 2007 | Labels: , , , | |

Having played around with a few of my own ideas, I'm going to pursue a geometry based tile +physics engine initially based on the fabulous N tutorials found here. I'm currently working on porting the tutorials to AS3, and then adding the scrolling engine on top. A zip of the current build will be available here.

http://home.planet.nl/%7Eborst595/SeperationAxis.zip

3 comments:

  1. TS says:

    Nice, I like it, but you should set a proper speed limit to the box.
    I managed to make it fall through the tiles.

  2. Richard says:

    Yeah, there's much to be done. I'll probably implement multi sampling to stop the tunnelling problem (this weekend probably).

  3. Anonymous says:

    I've been going through the N tutorials and I found this to be very helpful.